Alone in the Dark is the latest in a long running series of games dating back to the early 90’s. The original game is the forerunner to the modern survival horror game. Several sequels have been produced for the original Alone in the Dark but none of them have had the same magic as the first one which was loosely based on Lovecraft’s horror.
That brings us to the newest incarnation of the series, Alone in the Dark (2008). This game has set various message boards and You Tube on fire about if it is a good but flawed game, a horrible game, or the best game ever made. Some of the game’s elements, such as driving segments and combat, have come under very harsh scrutiny. The game has also received praise for its unique inventory system and the inventive use of mixing items.
Let’s do the breakdown:
Graphics (8/10)
The game looks good. It is certainly not the best looking game on Xbox 360 right now but it holds its own no matter what anyone else may say. The fire effects alone are worth noting as they both look and ACT fairly realistic. Edward Carnby’s character model has the right look of a haggard man. The rest of the cast is also rendered very well. The game also has some unique effects when it comes to first person mode such as blur and goop effects that get in your eyes. These are neat effects that are not overdone, which consequently keep them neat.
The environments look amazing, especially in the climbing segments when the world seems to be falling apart. There was no slow down at all on any of my playthoughs. Central Park looked absolutely creepy and it pased the “goose bump” test, which is where just running though a game area gives me goosebumps because it is creepy.
Enemies looks suitably horrific but there is a noticeable lack of variety. There are small crawling enemies called Ratz, normal size as well as larger human enemies called Humanz, and scary larger human like Slicer enemies. This is not to mention the sucker bats that play an important role during a part of the game.
Gameplay (7.0/10)
No other game in recent memory has tried to combine so many play elements and overall succeeded like this game has. This is not to say there are no bumps along the road though.
Bad News First: The game can be unwieldy at times when it comes to combat. Once you pick up a weapon you must actually move the right stick to swing it, this is actually a rather neat addition that gives heft to moves. The mechanic staggers though when you are faced with more then one enemy and your item of choice is on fire. Most enemies in the game MUST be killed with fire and will actively avoid you if you have a flaming weapon. This is fine but it is hard to run and swing. Most of the time I used a spray can and lighter combo so it was not that much of an issue.
First person mode is fine except that if you are use to a FPS Shooter then you will miss the ability to move the gun to the center of the screen for better aiming.
The driving controls are ok but feel just a little bit loose, nothing that should give anyone that much trouble though. This is one area of the game that gets far too much criticism.
Good News:
The game incorporates seamless first person to third person modes. You can switch on the fly at any time. Overall the game controls just fine but it takes about thirty minutes to really get use to. Using items to kill enemies is really fun. The inventory system is clever, you basically have stuff stored in your jacket. The game is also set up like a television series DVD. You can skip any single part if it gives you too much trouble. Except for the last chapter you can go to any part of the game at most any time. It also includes a very cool “Previously on” segment that catches you up on cut scenes just like an episode of a TV show.
The game is very puzzle heavy and is definitely a thinking man’s game during many segments. This can be a plus or a minus depending on the type of games you happen to like.
Story (8.5/10)
The story of the game is actually rather well done. You play as Edward Carnby and you wake up in a blurry state not sure of who you are. What follows in a trip into terror as New York begins to fall apart all around you. Friends are dying, monsters are crawling up out of the dark, and it is up to you to find a way to fix it all.
The voice acting is good for the most part but does falter in some scenes though it is never the actors faults. My only complaint is that the story basically just ends.
Replay Value (2.0/10)
Unless you missed some of the very few optional objectives or just want to replay one of your favorite sections then you are mostly out of luck. One play though the game and you pretty much see all there is to see.
At the End of the Day:
8.0 (Not an average)
Alone in the Dark gets a lot more right than it gets wrong. It is a fun and at times unsettling adventure. It has elements of a shooter, an action game, a driving game, and a platform game all rolled into one. The inventory and item combinations are clever and inventive. It is only held back by a few control issues, lack of replay value, and a relatively short playthough time.